July 22, 2006

Ack!

     Ack! I didn't miss today! This was actually the same time that I made the update the other day, it just got messed up. But only because I tried to take a nap before a six hour party. And besides... wait, I'm just making excuses. The point is that I made an entry within 24 hours of completing the previous one.
     So anyway, if you didn't already know from previous entries (I'm actually not sure I mentioned it), I loved HL2 (Half-life 2 for those of you who don't know) and many of it's mods. I was mildly disappointed in the shortness of the game, the occasional glitch, and, most importantly, the lack of innovation in gameplay. That being said, it was only because I had very, very high expectations for Valve; and although they made an impressive game, it didn't quite live up to them. Slowly, but surely, the mods have made the game more interesting (which was expected), and now I quite enjoy it.
     Though this doesn't change the fact that the core of the game was disappointingly short, and to remedy this, Valve is now releasing episodic content. This has lead to the developers having enough time to lovingly make random awesome shit. This lead to Portal. The first game in a long time that I'm actually looking forward to. Little video link at the bottom.

Posted by Kickmyassman at July 22, 2006 11:11 PM
Comments

I have to say that that game does look simply amazing. That sort of idea has been done before as a side thing for some games, but never has there been a game that uses it for puzzle and problem solving the way portal looks to be doing it. Without the source physics engine and HL2's graphics system, this would be so incredibly impossible its not even funny.

Posted by: Ben at July 24, 2006 05:05 AM
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